Science, Engineering and ‘The Cat in the Hat’: Can Videos and Games Improve Early Learning?

In a new study, researchers found that a suite of digital games and videos centered on “The Cat in the Hat” had meaningful impacts on young children’s knowledge of – and engagement with – science and engineering concepts.

Study coauthors Todd Grindal (SRI International) and Megan Silander (EDC) join CPRE Knowledge Hub managing editor Keith Heumiller to discuss their team’s findings, and some important implications for early childhood education, policy and future research.